require 'network/player_connection' require 'observer' class MockConnection < PlayerConnection def initialize(echo=false) @echo = echo class << $stdin# {{{ include Observable def subscribe(s) @s = s end def update(s) @s.update(s) end end# }}} super($stdin) end def prompt(s) puts s if @echo update(gets) end def send_string(s) puts s if @echo end def handler @handlers.top.dup end end