require 'test/unit' require 'models/game' require 'models/region' require 'engine/game_setup' class TCMud include GameDatabaseSetup end class GameTest < Test::Unit::TestCase require 'fileutils' def setup @root_dir = ['test','game'].join(File::SEPARATOR) template_dir = [@root_dir,'templates'].join(File::SEPARATOR) region_dir = [@root_dir,'regions'].join(File::SEPARATOR) FileUtils.mkdir_p(@root_dir) FileUtils.mkdir_p(template_dir) FileUtils.mkdir_p(region_dir) end def test_game_can_be_saved_and_loaded game = Game.new game.oid = 1 game.name = 'Chucho MUD' mud = TCMud.new assert_nothing_raised() {mud.save_the_game(game,@root_dir)} assert_equal(game,mud.load_the_game(@root_dir)) end end